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Winx club quest for the codex gba
Winx club quest for the codex gba















This makes the minigame brain-dead easy… unless you mess up. To make matters worse, in order to make the game more accessible to younger players, each piece you get will invariably be the next piece you need to complete your circuit. If the slightest brush with the touch screen is just a millimeter off-center, then congratulations, your circuit piece just got placed in the wrong spot. There’s little room for error because the squares used for placing pieces of circuit are exceedingly tiny. This isn’t so bad, except for the fact that the touch-screen is ultra-sensitive in this minigame. Tecna’s game is reminiscent of the old game Pipe Dreams, in which you place pieces of path in advance for an electric spark to travel a circuit. The only challenge here is that you can only shoot down one bug at a time. As the game gets harder, the bugs become more numerous however, there’s almost never any danger of actually losing this game, as there’s so much plant to be devoured that the bugs have a very hard time eating it before they get shot down. Note that “better,” in this case, is a relative term-all of these minigames range from “mostly harmless” to “soul-destroying.”įlora’s game is the mostly harmless one: you must point at bugs threatening to eat her plants. All of them require touching the screen in some way, and some of them work out better than others. Outside of the lackluster shooter sequence, you play a minigame related to each of the Winx girls in a random order. Gradius’s Vic Viper never had days like this. Even your vaunted special moves take two blasts to finish off even the lowest-tier enemies. As fast as the enemies fly, it’s a better idea to just avoid as many as you can, because it takes less time to do that than to actually try and shoot one down. The only problem is, your shots don’t do much damage. You can also power up your shots and do special attacks. The shooting controls fairly well, and a small bit of depth is added by the fact that you can shoot to both your left and right. Though Bloom and Stella spend much of their time here, you can eventually control any of the Winx characters, tag-team style, by touching their pictures on the touch screen, and use their powers as they fly around on the top screen. The main segment of this game is a shooter. It also seems to be a Magix requirement that all of said minigames be inane as possible. Instead, it’s a collection of minigames that help to progress the game’s story once they’re completed. In stark contrast to the game’s name, this new Winx isn’t a role-playing adventure like the last one was. The “Quest” mentioned in the title, in truth, barely reveals itself. In Winx Club: Quest For the Codex, the Winx heroines (Bloom the Fire Princess, Stella of the Astronomic Powers, Musa the Music Lover, Flora of Earth, Tecna the Queen of All Things Digital, and Layla, Mistress of Whatever) have to thwart Lord Darkar’s latest evil plans. Anyway, since I’m a trooper, and I refuse to let my wacky bosses get the last laugh, here I am! (Take that as you will-your first thought’s probably the right one).

Winx club quest for the codex gba series#

I’ve done quite a bit of licensed cartoon reviews this quarter, but this is the first one I’ve done for a series that I expressly can’t stand to watch… unless my TV is on mute. Before I start, I just want the world to know that I’m doing this review basically on a dare.















Winx club quest for the codex gba